Gear

Human Gear

Adventuring Gear

Name Price Weight Special Source
Air Bladder 1sp 1/2lb see source ULE: 58
Animal Glue 5sp 1/2lb see source ULE: 58
Backpack 2gp 2lbs see source ULE: 58
Bandolier 5sp - see source ULE: 59
Banner 1-20gp 2lbs see source ULE: 59
Basket 4sp 1lb see source ULE: 59
Bedroll 1sp 5lbs see source ULE: 59
Belt Pouch 1gp 1/2lb see source ULE: 59
Blanket 5sp 3lbs see source ULE: 59
Obsidian Caltrops 1gp 1lbs Break once stepped on MSO
Canteen 2gp 1lb see source ULE: 61
Familiar Satchel 25gp 6lbs see source ULE: 64
Firewood (per day) 1cp 20lbs   ULE: 64
Fishhook (bone) 1sp -   ULE: 64
Fishing Net 4gp 5lbs 5×5 ULE: 64
Flint and Stone 1gp -   ULE: 64
Holy Symbol Tattoo 100gp -   ULE: 66
Ink 8gp -   ULE: 67
Brushpen 5cp -   MSO
Jug 3cp 9lbs see text ULE: 67
Oil (Flaxseed) 1sp 1lbs see text ULE: 68
Parchment (sheet) 2sp - see text ULE: 69
Pitcher 2cp 5lbs see text ULE: 69
Pole 5cp 8lbs   ULE: 69
Powder 1cp 1/2 lb Can be used to hold cooking ingredients. ULE: 69
Powder Horn 3gp 1lb Holds 10 doses of the chosen powder,
enough water for a day, or enough
flower to make bread for two days.
ULE: 69
Rope 1gp 10lbs 50 ft with 2hp and DC 23 Strength to burst ULE: 69
Sack 1sp 1/2 lb Contains 4 cubic feet of space ULE: 70
Bone Needle 5sp -   ULE: 71
Komeri Signal Horn 1gp 2lbs DC 7 Performance (Wind Instruments)
and can convey concepts. Can be heard
clearly up to 1/2 mile away (DC 0 Perception).
For every 1/4 mile further Perception checks
take a -1 penalty.
ULE: 71
Snorkel 5sp -   ULE: 72
Twine 1cp 1/2 lb Ball of twine 50 feet in length. ULE: 73
Tattoo 1cp-20gp   See text ULE: 74
Tent (small) 10 gp 20 lbs Holds 1 medium creature 20 minute build ULE: 74
Tent (medium) 15 gp 30 lbs Holds 2 medium creatures 30 minute build ULE: 74
Tent (large) 30 gp 40 lbs Holds 4 medium creatures 45 minute build ULE: 74
Tent (pavilion) 100 gp 50 lbs Holds 10 medium creatures 90 minute build
and can accomodate a small fire in the center
ULE: 74
Torch 1 cp 1 lbs   ULE: 74
Waterskin 1 gp 4 lbs See text ULE: 75
Weapon Cord 1 sp - See text ULE: 75

 

Tools and skill Kits
 

Name Price Weight Special Source
Antidote Kit 100 gp 3 lbs Provides a +3 circumstance bonus on heal
checks to treat poison. It is consumed after
10 uses.
ULE: 76
Healers Kit 50 gp 1 lb Provides a +2 circumstance bonus on heal
checks. It is exhausted after 10 uses.
ULE: 77
Mapmakers Kit 10 gp 2 lbs Is a simple slate with a grid carved into its
surface with several different colors of chalk.
When used to draw a map while you travel
you gain a +2 circumstance check on survival
skill checks to avoid becoming lost.
ULE: 78
Musical Instrument 5 gp 3 lbs See text ULE: 78
Spell component pouch 5 gp 2 lbs When you have a spell component pouch it is
assumed that you have all the needed
focuses and components for spellcasting
(except for components that have a specific
cost, divine focuses and focuses that wont fit).
ULE: 79
Spellbook 15 gp 3 lbs   ULE: 79
Stretcher 1 gp 10 lbs Allows two people to carry one burden. ULE: 79
Traveling Spellbook 10 gp 1 lb   ULE: 79
Veterinarians Kit 25 gp 1 lb Provides a +3 circumstance bonus on Heal
checks to treat Animals, but only +1 bonus
when used to treat other creatures.
ULE: 79

 

Animals and Transports
 

Name Price Weight Special Source
Animal Harness 2 gp 2 lbs Allows the holder to restrain and control
a domesticated animal. A harness is
standard equipment for anyone training
an animal while using the handle animal
skill.
ULE: 80
Cage (diminutive/fine) 10 gp 2 lbs   ULE: 81
Cage (tiny) 2 gp 5 lbs   ULE: 81
Cage (small/medium) 15 gp 60 lbs   ULE: 81
Cage (large) 30 gp 240 lbs   ULE: 81
Cage (huge) 60 gp 960 lbs   ULE: 81
Feed (per day) 5 cp 10 lbs   ULE: 81
Raft - -   ULE: 87

 

Clothing
 

Name Price Weight Special Source
Leather Loincloth 5cp 1    
Leather Vest 15cp 3    
Leather Pants 25cp 5    
Leather Shoes 20cp 2    
Leather Boots 40cp 4    
Leather Sandals 10cp 1    
Leather Hooded Cape 30cp 6    
Leather Jacket 50cp 7    
Linen Skirt 5sp - Gain a +1/3 circumstance bonus to save against
heat exposure. This ability stacks with other
linen clothing. If you have more clothing of
another type negate this bonus. If you have any
fur clothing at all negate this bonus. Round down
when determining total.
 
Linen Shirt 7sp - Gain a +1/3 circumstance bonus to save against
heat exposure. This ability stacks with other
linen clothing. If you have more clothing of
another type negate this bonus. If you have any
fur clothing at all negate this bonus. Round down
when determining total.
 
Linen Pants 15sp 1 Gain a +1/3 circumstance bonus to save against
heat exposure. This ability stacks with other
linen clothing. If you have more clothing of
another type negate this bonus. If you have any
fur clothing at all negate this bonus. Round down
when determining total.
 
Linen Cape 30sp 2 Gain a +1/3 circumstance bonus to save against
heat exposure. This ability stacks with other
linen clothing. If you have more clothing of
another type negate this bonus. If you have any
fur clothing at all negate this bonus. Round down
when determining total.
 
Komeri Loincloth 5sp 1/2 Gain a +1/2 skill point bonus to survival checks.
This ability stacks with other Komeri clothing. If
you have more clothing of another type negate
this bonus. Round down when determining total.
 
Komeri Vest 20sp 2 Gain a +1/2 skill point bonus to survival checks.
This ability stacks with other Komeri clothing. If
you have more clothing of another type negate
this bonus. Round down when determining total.
 
Komeri Pants 40sp 4 Gain a +1/2 skill point bonus to survival checks.
This ability stacks with other Komeri clothing. If
you have more clothing of another type negate
this bonus. Round down when determining total.
 
Komeri Shoes 15sp 1 Gain a +1/2 skill point bonus to survival checks.
This ability stacks with other Komeri clothing. If
you have more clothing of another type negate
this bonus. Round down when determining total.
 
Komeri Boots 45sp 3 Gain a +1/2 skill point bonus to survival checks.
This ability stacks with other Komeri clothing. If
you have more clothing of another type negate
this bonus. Round down when determining total.
 
Komeri Sandals 7sp 1/2 Gain a +1/2 skill point bonus to survival checks.
This ability stacks with other Komeri clothing. If
you have more clothing of another type negate
this bonus. Round down when determining total.
 
Komeri Hooded Cape 45sp 4 Gain a +1/2 skill point bonus to survival checks.
This ability stacks with other Komeri clothing. If
you have more clothing of another type negate
this bonus. Round down when determining total.
 
Komeri Jacket 60sp 5 Gain a +1/2 skill point bonus to survival checks.
This ability stacks with other Komeri clothing. If
you have more clothing of another type negate
this bonus. Round down when determining total.
 
Fur Vest 5gp 5 Gain a +1/3 circumstance bonus to save against
coldexposure. This ability stacks with other
fur clothing. If you have more clothing of
another type negate this bonus. Round down
when determining total.
 
Fur Jacket 10gp 9 Gain a +2/3 circumstance bonus to save against
coldexposure. This ability stacks with other
fur clothing. If you have more clothing of
another type negate this bonus. Round down
when determining total.
 
Fur Pants 6gp 6 Gain a +1/3 circumstance bonus to save against
coldexposure. This ability stacks with other
fur clothing. If you have more clothing of
another type negate this bonus. Round down
when determining total.
 
Fur Boots 7gp 5 Gain a +1/3 circumstance bonus to save against
coldexposure. This ability stacks with other
fur clothing. If you have more clothing of
another type negate this bonus. Round down
when determining total.
 
Feather Headdress 15gp - A ceremonial piece usually used by religious
leaders.
 
Feather Cape 50gp 3 A symbol of power usually used by the religious
leaders along with a matching headdress. Also
used by the Tribe Elders to signify their position. 
 
Wooden Mask 1sp - Used by specific tribes during festivals and
specific tribal elders servants.
 
Komeri Mask 5sp 1/2 Used by specific tribes during festivals and
specific tribal elders servants.
 
Fur Mask 1gp 1 Used by specific tribes during festivals and
specific tribal elders servants.
 
Feather Mask 5gp - Used by religious servants and by specific
tribes during festivals and specific tribal
elders servants.
 

 

Entertainment and Trade goods

 

Food and Drink

 

Lodging and Services

 

Poisons

 

Gear

The Dawn of Time MaegSil